Īt $HashIterator.nextNode(HashMap.java:1429)Īt $ValueIterator.next(HashMap.java:1458)Īt .LOTRConquestGrid.updateZones(LOTRConquestGrid.java:265)Īt (LOTRTickHandlerServer.java:184)Īt .eventhandler.ASMEventHandler_81_LOTRTickHandlerServer_onWorldTick_WorldTickEvent.invoke(.dynamic)Īt .(ASMEventHandler.java:54)Īt .(EventBus.java:140)Īt .FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:255)Īt .func_71190_q(MinecraftServer.java:645)Īt .func_71217_p(MinecraftServer.java:547)Īt .IntegratedServer.func_71217_p(IntegratedServer.java:186)Īt .run(MinecraftServer.java:396)Īt $2.run(MinecraftServer.java:685)Ī detailed walkthrough of the error, its code path and all known details is as follows: I bet Cylons wouldn't have this problem.ĭescription: Exception in server tick loop This is the crash report that i get when the load starts and crashes for the first time. This happens every time and everywhere regardless of the region or the npcs. I also use a different gpu now but its better than the previous one + i have about 4 gbs of ram on minecraft. I also updated my drivers and java and everything i could but for some reason the lag spikes are still there. Ive been playing this mod for years and this has never happened before. But this happens only once, because after i re open it the worlds will load, but also for some reason, lag spikes start happening. Every time i load the world minecraft crashes.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
September 2023
Categories |